
Learning Objectives:
(A) Develop advanced understanding of concepts, methods, and tools used in the production of generating imagery/images.
(B) Encourage students to independently study and critically analyze the process of game design and construct elements to be used in developing of a game.
(C) Apply Game principles & theories to produce professional quality output.
(D) Advance student’s ability to independently plan & develop strategies for developing elements required for their specialized area of study based on project brief.
(E) To extend students use of software to build computer generated imagery/images.
(F) Ability to develop skills in conceptualisation, layout and production techniques