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GAME DESIGN

GAME DESIGN / ART

Learning Objectives:

(A) Develop advanced understanding of concepts, methods, and tools used in the production of generating imagery/images.

(B) Encourage students to independently study and critically analyze the process of game design and construct elements to be used in developing of a game.

(C) Apply Game principles & theories to produce professional quality output.

(D) Advance student’s ability to independently plan & develop strategies for developing elements required for their specialized area of study based on project brief.

(E) To extend students use of software to build computer generated imagery/images.

(F) Ability to develop skills in conceptualisation, layout and production techniques

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