
Learning Objectives:
(A) Develop advanced understanding of concepts, methods, and tools used in the production of Animation for computer generated objects and imagery.
(B) Establish the capacity for autonomous learning through self managed study, integrated research and reflective specialist practice.
(C) Provide opportunities for students to advance their conceptual and critical thinking in relation to their practical work and the work of others.
(D) To extend students use of software to build body of work specialising in Animation.
(E) Develop an understanding of the principles and processes used to create successful output in Animation design.
(F) Visual language, theories and techniques applicable to this field will also be explored.